Meta's 100-gram VR Glasses are the company's boldest attempt to shrink a headset into eyewear. This long-form breakdown digs into the hardware choices, the trade-offs, and how the XR faithful are reacting.
Source: SadlyItsBradley
TDK showed off a 150nm meta-optic mirror that projects images straight onto the retina.
Cas and Chary argue that virtual reality was only a stepping stone toward the next wave of headsets and glasses. The pair walk through the hardware shifts and software ideas they expect to define the years ahead.
Source: Cas and Chary XR
Skarredghost and Scott Hayden share first impressions of Meta's VR Glasses after going hands on with the 100-gram headset unveiled at Connect 2026. The short clip captures their early reactions to the hardware.
Source: Skarredghost
Tyriel Wood captures the full on-stage demonstration of Meta's VR Glasses from Connect 2026. The footage shows the 100-gram headset being worn and driven through its mixed reality demos in real time.
Source: Tyriel Wood - VR Tech
Ray-Ban Display arrives in five new countries carrying Hologram calling and landmark-based navigation.
Snap put its first consumer AR glasses on stage and let the room watch them work. The demo shows how Specs paints information into the wearer's view without a phone in hand.
Source: UploadVR
Cas and Chary spend twelve minutes inside Phantom Blade Zero on VITURE's Phantom Beast edition, the 599-dollar XR glasses built with the game's studio. The playtest tracks combat readability, comfort and how the pocket-screen setup holds up during a fast action sequence.
Source: Cas and Chary XR
Skarredghost delivers a full video review of RayNeo's iO, the camera-free display glasses that landed this month at 479 dollars. The review weighs build quality, the optics and how the featherweight frame wears across a long session.
Source: Skarredghost
Valve runs Half-Life Alyx on Steam Frame two ways, and this side-by-side shows what changes between standalone play and streaming from a PC. It is the clearest look yet at whether the headset needs a desktop behind it.
Source: Cas and Chary XR
